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	<title>Comments on: Autonomous AI and The First Dinosauria</title>
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	<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria</link>
	<description>Enriching Enterainment</description>
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		<title>By: Andy</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3164</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 20 Jan 2009 16:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3164</guid>
		<description>Hi Mike!  Long time no see!  I&#039;m actually quite proud of a few of the pieces I worked on back then, though they were marketing campaigns and not straightforward games.  Fun to hear the numbers, of course!</description>
		<content:encoded><![CDATA[<p>Hi Mike!  Long time no see!  I&#8217;m actually quite proud of a few of the pieces I worked on back then, though they were marketing campaigns and not straightforward games.  Fun to hear the numbers, of course!</p>
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		<title>By: Jameson Bennett</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3163</link>
		<dc:creator>Jameson Bennett</dc:creator>
		<pubDate>Tue, 20 Jan 2009 15:06:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3163</guid>
		<description>I didn&#039;t know you did the shake up globe... that work is hilarious.  I run into it every couple years, usually someone sends me a link.  Love it!</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t know you did the shake up globe&#8230; that work is hilarious.  I run into it every couple years, usually someone sends me a link.  Love it!</p>
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		<title>By: Mike Gauthier</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3162</link>
		<dc:creator>Mike Gauthier</dc:creator>
		<pubDate>Tue, 20 Jan 2009 14:33:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3162</guid>
		<description>I was running e-tractions when you developed the Snowglobe.  That interactive was the most successful campaign we ever did -- eventually generating over 15 M downloads and was personalized for a number of companies from the Chairman of Universal Studios (2007 Xmas) to The Weepies (2008) to the pharmaceutical drug Lunesta.

I still get emails from people around the world every Thanksgiving asking if we&#039;ve updated the Snowglobe.  Pretty amazing given it was done in Flash 2 or something.</description>
		<content:encoded><![CDATA[<p>I was running e-tractions when you developed the Snowglobe.  That interactive was the most successful campaign we ever did &#8212; eventually generating over 15 M downloads and was personalized for a number of companies from the Chairman of Universal Studios (2007 Xmas) to The Weepies (2008) to the pharmaceutical drug Lunesta.</p>
<p>I still get emails from people around the world every Thanksgiving asking if we&#8217;ve updated the Snowglobe.  Pretty amazing given it was done in Flash 2 or something.</p>
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		<title>By: krayzkrok</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3159</link>
		<dc:creator>krayzkrok</dc:creator>
		<pubDate>Tue, 20 Jan 2009 04:03:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3159</guid>
		<description>This post reminded me of a page I bookmarked a while back:
http://www.gameai.com/exaigames.html which has a list of games with programmable AI (although some are part of the developer tools).  One of the most interesting was Terrarium AI (http://www.codeplex.com/terrarium2) which has some similarities to the AI idea behind DinoDrop.  I think developing believable animal AI is a fascinating subject and there&#039;s a lot of scope to make them more realistic by understanding animal behaviour and how both physiology and resources influence that behaviour.</description>
		<content:encoded><![CDATA[<p>This post reminded me of a page I bookmarked a while back:<br />
<a href="http://www.gameai.com/exaigames.html" rel="nofollow">http://www.gameai.com/exaigames.html</a> which has a list of games with programmable AI (although some are part of the developer tools).  One of the most interesting was Terrarium AI (<a href="http://www.codeplex.com/terrarium2" rel="nofollow">http://www.codeplex.com/terrarium2</a>) which has some similarities to the AI idea behind DinoDrop.  I think developing believable animal AI is a fascinating subject and there&#8217;s a lot of scope to make them more realistic by understanding animal behaviour and how both physiology and resources influence that behaviour.</p>
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		<title>By: Novack</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3157</link>
		<dc:creator>Novack</dc:creator>
		<pubDate>Tue, 20 Jan 2009 00:12:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3157</guid>
		<description>Beautiful post</description>
		<content:encoded><![CDATA[<p>Beautiful post</p>
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		<title>By: monkeyboy</title>
		<link>http://www.pocketwatchgames.com/bizdev/autonomous-ai-and-the-first-dinosauria/comment-page-1#comment-3156</link>
		<dc:creator>monkeyboy</dc:creator>
		<pubDate>Mon, 19 Jan 2009 23:01:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.pocketwatchgames.com/?p=1381#comment-3156</guid>
		<description>Love the Triceratops in the last picture!</description>
		<content:encoded><![CDATA[<p>Love the Triceratops in the last picture!</p>
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