If you are interested in the process of making and selling games, have I got the blog for you!
UPDATE: Dinosauria is currently on hold. Â I’m afraid that fans of the Venture series will have to wait an indefinite amount of time before I pick it back up again. Â If you’d like to read more about this decision, here’s a blog post about it:
I’m currently working on another game called Monaco, which won the 2010 IGF Grand Prize. Â Read more about it here:
Dinosaurs live in our collective imagination as the end of things – the crumbling bone, the violently deceased.Â We imagine flesh ripped from scales and meteors scarring the earth.Â Through dinosaurs we imagine our own extinction – grey, dusty, lifeless.
If you were to look to the sky a year before the meteor came hurtling from the sky, what would you see?
If you were to peer through the foliage, would you notice the teeming life in the valley beyond?
Venture Dinosauria is about the chaos and color of life on Earth in the first days of flowers, in the last days of lizards.
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