If you are interested in the process of making and selling games, have I got the blog for you!
The progress bar took a big bump up today! We’re at 28 percent!
[pfmeter id=2 target=100 progress=28 display=4]
We’re taking a different approach to development with Dinosauria than we did with our previous two games. In the past, we’ve gotten into publishing deals early on, which forced us to ship on tight schedules. This time around, we’re not signing with anyone until the game is largely complete. We don’t want to be beholden to any schedule that may cause us to ship the game before it’s the best darn animal game ever.
So, what have we been up to lately? The fun stuff: gameplay!
With our latest work, dinosaurs can now breed, have familial relationships, fight, defend their territory, and more. The environment and weather fluctuates, and you can spread plants on fertile ground. Our dinosaur and foliage artwork is nearly done.
What’s next? Animation, level design, and advanced dinosaur behaviors!
You might ask, with all this stuff in there, why is the progress bar only at 28%? Well, first of all, the last stuff, the polish, always takes the most time. And second of all, this game is MUCH bigger than our previous ventures. I can’t wait to share it with the world!
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