Be My Bird

Experimental game… started on Friday at noon, put in about 2 days of work so far. Still re-acclimating to AS3. Enjoy!

BeMyBird.com

Plus and Minus buttons train the neural network — try to get your bird to bring flowers back to his nest!  Eventually he’ll do it on his own.

Previous Experiments:

The Abrupt Goodbye


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11 Responses to “Be My Bird”

  1. I really like that, I got the bird to collect the flowers on it’s own, seems to get confused quite easily though. Needed to make adjustments while it’s doing the thing and not after otherwise it messes it up.

    Might have a go at implementing something like this myself, any tips on how to go about it / good articles to read? Might be fun to make a slightly more complex situation, maybe with a predator or competitor.

  2. Doing a competitor is next on my list of things to do actually! It’s based on neural networks… there’s lots of good literature on the web, but be careful, much of it is overly math heavy.

  3. Uhm, what are the controls?

  4. Because I keep press the + and – buttons on my keyboard and nothing happens D8

  5. Snares Penguin Says:

    Andy, why is this game soooooo hard????

  6. To be honest, it was an experiment, not a finished product. In my opinion, it doesn’t really work that well, it’s not that fun, esp because of the neural network building stuff. Neural networks are usually intentionally too complex for a human to understand, so asking a human to build one doesn’t make sense.

    In any case, I built it as a way to take a break from Dinosauria and get my juices flowing again.

  7. Snares Penguin Says:

    yeah, your Neural Juices!!! lol Snares made a funny.

  8. Actually, I’ve been quite enjoying this. I’m interested in neural nets, but I’m not a programmer yet, and I’m not ready to wade through the math. This is proving somewhat helpful for increasing my conceptual framework.

    Believe it or not, the other day I was actually looking for a game/toy like this that would let me build neural nets with click-and-drag. Yours is the only one I’ve found. Do you know of any others, or programs that might be fun to toy around with?

    Anyway, thanks a lot!

  9. I don’t know of any others, though you might try taking a look at Democracy and Democracy 2. They are both driven by neural nets as well.

  10. Thanks, I’ll check those out.

  11. Also, I’d like to point out a bug that can cause bad lag. I was curious, so I ventured to try and make a recursive neural net – that is, I connected one of my neurons to another neuron, which connected to a third, which connected back to the first. Well, apparently making loops is a no-no, because the game began to lag my browser when I entered training mode. I was forced to control-alt-delete and force-close the browser.

    Also, what is that “asd” node/message that pops up at the beginning sometimes?

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